EA is getting into the most explicitly for-profit side of virtual goods by selling a Time is Money DLC for Skate 2. The content of the DLC serves purely to unlock features that previously could only be unlocked by playing the game more. I have to commend them for the honesty of the title, at least.
This marks a turning point in two ways, I think. One is just that it’s finally happening. The more subtle aspect is that Microsoft is allowing a DLC whose only, or main, purpose is to allow people to pay to become better at a game. I’m not certain that they didn’t allow it before, but I haven’t noticed it before and they tend to encourage DLC’s, achievements, and such things that enrich the players’ experience.
I would be curious to see how well this sells, but I’ll never see those numbers. Instead, we’ll have to wait and see if another similar DLC appears.
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