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Origami!

I’ve been toying around with what I’ll call ‘origami unfolding’ for awhile. Traditional origami uses a printed piece of paper, often a busy and elaborate design based on my limited experience. When you fold it, you end up with pieces of the design inevitably not matching the pieces next to it. What if you could [...]

Skeletal animation in Silverlight

If you have Silverlight 2 installed, you should see why I’m not an animator. Either way, you’ll see why I’m not an artist.
Check out the project page for lots of details about what this is and what I learned while developing this application. It’s the same system used to create realistic characters in films [...]

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Nerve simulation in Silverlight

If you have Silverlight 2 installed, you should see the full nerve simulation to the right. Otherwise, you’ll should just see a screenshot.
It’s not much, but I implemented the Hodgkin-Huxley nerve model in Silverlight. I did it as a learning exercise. I was originally inspired to create it by a project within Microsoft that [...]

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Facebook virality is spam

This is a quiz about identifying corporate logos. You can see Nike and Ferrari. If you look at the drop down, you’ll see “Hide Movies”. This is actually Flixster. They added a quiz that is unrelated to movies. This is misleading. Why would they do this?
 
In the new Facebook redesign, quizzes rule. Flixster copied [...]

Funware is not a Moonshot

In a previous post I posited, while providing little proof, that games are a moonshot in a sense that you aim and invest massive resources, Then you fire and pretty much just hope for the best. Here, again with little proof, I posit that funware is not a moonshot. Funware is a marathon more akin [...]

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I’m proud of our President

I felt such pride when I saw that Michelle Obama was adding a vegetable garden to the White House for fresh veggies and fruits in their kitchen. They’re even planning on beehives. It’s so refreshing to see our Presidential family doing things that real people do.

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20% of Puzzle Pirates Revenue is Unrealized

Maybe this is all public already. Whenever I see a business’s numbers I immediately start backing out other interesting numbers. Here is a quick analysis of some numbers for Puzzle Pirates.

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Games are a Moonshot

There are some fun numbers at EDGE about the games industry and elusive profits.
only 4% of games that enter production will return a significant profit. Of games that are released to the market, only 20% will produce a significant profit.

The games industry is an all-or-nothing industry. It’s a moonshot not a marathon. And it may [...]

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Facebook Privacy Settings seem very wrong.

As I referred to in a previous post, I believe that most users of Facebook do not appreciate the privacy issues regarding Facebook. I’m coming to the conclusion that Facebook may not appreciate the privacy issues regarding their own platform.
Maybe they just don’t care about these sorts of things.

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You had me at "tachypnea."

What could be better than a game about being a med student, right? The hostility of the first character in the game is perfect. That is clearly a post-call medicine R2 who views medical students as a hindrance.
Don’t miss out on their definition of ‘vomiting’.

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